ActionScript 3.0 Bible, 2nd Edition
Braunstein
ISBN:
978-0-470-52523-4
Paperback
1008 pages
April 2010
This is an out of Print Title.
Master ActionScript 3.0 and the cutting edge of the Flash Platform If you want to build interactive applications on the desktop, in the browser, or on mobile devices, this is the place to start. The ActionScript 3.0 Bible guides you through the whole ecosystem of the Flash Platform: ActionScript 3.0 language and syntax, object-oriented programming, error handling and debugging techniques, and every part of the expansive Flash Player 10.1 API. Packed with interactive examples and comprehensive coverage of the latest features, the ActionScript 3.0 Bible is all you need. -
Massively updated and revised -
Program for mobile devices including iPhone, Palm WebOS, Android 2.0 -
Learn AS3 for use in Flash Professional CS5, Flash Builder 4, Flex 4, and AIR 2 -
Use the speedy new Vector class -
Display print-quality text with the Flash Text Engine and Text Layout Framework -
Learn 3D math and program your own 3D engine with AS3 -
Write and run powerful pixel shaders with Pixel Bender -
Synthesize and analyze sound digitally -
Display, analyze, and capture audio and video Companion Web Site http://actionscriptbible.com/
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